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Half-Life CS Expert FGD 0.7.7
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Конфигурационный файл, необходимый для создания объектов на карте
Категория: КАРТО-строение | Добавил: atletic
Просмотров: 16481 | Загрузок: 2102 | Комментарии: 12 | Рейтинг: 3.9 |

Всего комментариев: 111 2 »
11 crammabaliodo  
0
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8 plump  
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** Executing...
** Command: D:\s\hlbsp.exe
** Parameters: D:\s\popaweeq

hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: D:\s\hlbsp.exe D:\s\popaweeq
>> There was a problem compiling the map.
>> Check the file D:\s\popaweeq.log for the cause.

----- END hlbsp -----

** Executing...
** Command: D:\s\hlvis.exe
** Parameters: D:\s\popaweeq

hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlvis -----
Command line: D:\s\hlvis.exe D:\s\popaweeq
>> There was a problem compiling the map.
>> Check the file D:\s\popaweeq.log for the cause.

----- END hlvis -----

** Executing...
** Command: D:\s\hlrad.exe
** Parameters: D:\s\popaweeq

hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlrad -----
Command line: D:\s\hlrad.exe D:\s\popaweeq
>> There was a problem compiling the map.
>> Check the file D:\s\popaweeq.log for the cause.

----- END hlrad -----

** Executing...
** Command: Copy File
** Parameters: D:\s\popaweeq.bsp D:\CounterStrike_build_4156\cstrike\maps\popaweeq.bsp

The command failed. Windows reported the error:
"Не удается найти указанный файл."

** Executing...
** Command: Copy File
** Parameters: D:\s\popaweeq.pts D:\CounterStrike_build_4156\cstrike\maps\popaweeq.pts

The command failed. Windows reported the error:
"Не удается найти указанный файл."

** Executing...
** Command: D:\CounterStrike_build_4156\hl.exe
** Parameters: +map popaweeq -game cstrike -dev -console +deathmatch 1

В чём тут дело помогите


7 plump  
0
Парни не пожскажите в чём тут дело маму комплинирую я мне ошибку выдайт вот такую
Executing...
** Command: Change Directory
** Parameters: D:\CounterStrike_build_4156

** Executing...
** Command: D:\s\hlcsg.exe
** Parameters: D:\s\popaweeq

hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: D:\s\hlcsg.exe D:\s\popaweeq
Entering D:\s\popaweeq.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
50%... (0.00 seconds)
SetModelCenters:
50%... (0.00 seconds)
CSGBrush:
50%... (0.00 seconds)

Warning: Wad file '\documents and settings\администратор\рабочий стол\s\zhlt.wad' not found
Using Wadfile: \counterstrike_build_4156\cstrike\decals.wad
- Contains 0 used textures, 0.00 percent of map (225 textures in wad)
Error: Could not open wad file \documents and settings\администратор\рабочий стол\s\zhlt.wad
Error: Could not find WAD file
Description: The compile tools could not locate a wad file that the map was referencing.
Howto Fix: Make sure the wad's listed in the level editor actually all exist

Using Wadfile: \counterstrike_build_4156\valve\liquids.wad
- Contains 0 used textures, 0.00 percent of map (32 textures in wad)
Using Wadfile: \counterstrike_build_4156\valve\xeno.wad
- Contains 3 used textures, 100.00 percent of map (264 textures in wad)
Using Wadfile: \counterstrike_build_4156\valve\gfx.wad
- Contains 0 used textures, 0.00 percent of map (7 textures in wad)

----- END hlcsg -----


6 maper  
0
9 cocy y bac dorogie lydi moi

5 maper  
0
:D

4 ANONIM  
0
НАФИГ УДАЛИЛИ!!!!!!!!!!!!!!!!!!!!!?????????????????????????????????????????????????????

3 maper  
0
nubi eto vso v hhammer editore delajetsa !

2 выаы  
0
ваываы

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